Rift Raid (R5) Guide - Team Builds, Monsters, & Runes

Rift Raid Level 5 (R5) is unique content in Summoners War where you party up with 2 other players to fight the Raid Boss together.

You will have a team of 6 monsters that can be placed in either the front or backline with frontline monsters taking most of the damage and backline monsters taking much less.

R5 gives you some of the best rewards in the game, here you’ll get Grinds and Enchants that will allow you to replace and increase the substats on all your runes. Farming R5 will give you a massive boost to the power of your runes and monsters.

In the image below you can see how I can use Grinds to increase the power of my already strong runes:

Common Terms

Here are some common terms used in Summoners War you should learn before reading this guide:

Raid Boss Overview

Understanding the Raid Boss’s mechanics is the most important thing that will help you successfully build an R5 team.

Here are the important skills and passives that the R5 Boss has that you need to be aware of:

Breath of Doom

Attacks all enemies and decreases their Attack Power and Attack Speed for 2 turns. Puts them in an oblivious state for 2 turns after the attack. The harmful effect activation rate will increase as the level of the Raid increases.

Crush of Doom (Front Line Only Attack)

Targets the frontline of the enemy and unleashes an attack that ignores all beneficial effects. The damage increases substantially as the target’s Defense decreases. This attack will target the backline if there are no Monsters left in the frontline.

Rageful Roar

Becomes enraged whenever an enemy gets a turn and the skill will activate automatically when enraged 16 times. Attacks all enemies, removes all beneficial effects and recovers the HP in proportion to the number of removed beneficial effects. This attack will also stun all enemies and permanently increase the Boss’s attack power.

Total Annihilation

Attacks all party members whenever the boss loses 25% of the HP. All harmful effects will be removed and the boss’s stats will substantially increase when this skill is activated. Crush of Doom and Breath of Doom will gain an additional hit whenever Total Annihilation is activated.

Carnage

When the boss eliminates an entire team of Monsters, the boss’s attack speed will increase and will start attacking all of the nearby enemies.

Destroyer’s Revenge (Passive)

The damage of the next attack will increase in proportion to the number of the enemy’s turn. The damage will reset after the attack.

Ruler of Chaos (Passive)

The 3 heads of the boss will share the attack gauge at the start of the battle using its chaotic strength. Also, the boss will mitigate HP proportionate damage it receives by sharing a single HP among the 3 heads

Important Skills and Debuffs

  1. Leader Skills (Def%, Res%, Crit Rate%)
  2. Cleanse
  3. Attack Break
  4. Heal Block
  5. Attack Speed Slow
  6. ATB Reduction
  7. Defense Break
  8. Damage Reduction Passive
  9. Glancing Hit
  10. Other Non-Important Skills and Debuffs: Attack Power Buff, ATB Boost, Branding

R5 Team Builds (Rift Raid Level 5)

Team Layouts:

Stat Requirements

Frontline Monsters: